I'm a game programmer. I got into games because I grew up playing them and always wanted to understand how they worked under the hood. I like solving problems and designing systems with code such as movement system, combat system, quest system, etc.
A 2D platformer that focuses on the pogo mechanic to navigate through levels. Keeps track of gamestates for ability unlocks and checkpoints for player respawning
A 3D puzzle horror game set in a university classroom where the student has to correctly solve multiple problems to escape.
A 3D RPG game following a little adventurer taking quests from villagers and completing them for reward. I implemented an inventory system for the player to hold items, a quest system to keep track of accepted & completed quests, and a dialogue system to interact with NPCs.
Majoring in Computer Science
Majoring in Game Design and Interactive Media